MacroMind matchup data: real ranked games, not opinions
Rell vs Hwei
Rell vs Hwei in Support: who wins more often?
Across 140 ranked games in Support, Rell beats Hwei in 56% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Rell behind by 440 gold.
Rell at 15:00
- Gold: -440
- CS: -4
- XP: -313
Typical gap to Hwei, from 139 games that reached 15:00.
Does Rell counter Hwei?
Even on the count: Rell lands at 56% over 140 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Rell game plan against Hwei
With a gold lead at 10:00, Rell wins 77% of 53 games in this matchup. Behind at the same mark, the rate drops to 43% over 87.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 77% | 53 |
| Behind in gold at 10:00 | 43% | 87 |
| First blood | 62% | 42 |
| +CS at 10:00 | 57% | 49 |
In the median game here, the first death comes near 5:19 and level 6 lands around 9:05. Until your spike is online, treat the all-in window with respect.
Rell in Support: the items that actually get built
The most-finished Rell core is Zeke's Convergence, Locket of the Iron Solari, Knight's Vow: 62.4% across 921 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,475 games).
Skill plan: Rell players max W first and take W at level 1.