MacroMind matchup data: real ranked games, not opinions

Rell vs Fiddlesticks

Rell vs Fiddlesticks in Support: who wins more often?

Across 167 ranked games in Support, Rell beats Fiddlesticks in 50% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Rell behind by 191 gold.

Rell at 15:00

Typical gap to Fiddlesticks, from 167 games that reached 15:00.

Does Rell counter Fiddlesticks?

Even on the count: Rell lands at 50% over 167 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Rell game plan against Fiddlesticks

With a gold lead at 10:00, Rell wins 55% of 66 games in this matchup. Behind at the same mark, the rate drops to 48% over 101.

The spotWin rateGames
Ahead in gold at 10:0055%66
Behind in gold at 10:0048%101
First blood57%60
+kills at 10:0047%47
+CS at 10:0048%86

In the median game here, the first death comes near 5:00 and level 6 lands around 9:19. Until your spike is online, treat the all-in window with respect.

Rell in Support: the items that actually get built

The most-finished Rell core is Zeke's Convergence, Locket of the Iron Solari, Knight's Vow: 62.4% across 921 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,475 games).

Skill plan: Rell players max W first and take W at level 1.

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