MacroMind matchup data: real ranked games, not opinions

Rakan vs Yuumi

How often does Rakan beat Yuumi in Support?

Rakan into Yuumi in Support: 53% observed win rate across 1,379 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Rakan ahead by 120 gold.

Rakan at 15:00

Typical gap to Yuumi, from 1,368 games that reached 15:00.

Does Rakan counter Yuumi?

The count says yes: across 1,379 ranked Support games into Yuumi, Rakan takes 53%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Rakan.

Beating Yuumi: the Rakan game plan

A gold lead at 10:00 puts Rakan at 62% across 779 games. Flip the lead and Rakan falls to 42% across 597.

The spotWin rateGames
Ahead in gold at 10:0062%779
Behind in gold at 10:0042%597
First blood62%395
+kills at 10:0056%350
+CS at 10:0053%1,100
0 deaths at 10:0065%419
0 deaths at 15:0076%201

Someone usually dies here around 6:23 in the median game, and level 6 lands near 8:44. Until your spike is online, respect the all-in.

Rakan's Support build, with receipts

Into Yuumi specifically, Rakan finishes Zeke's Convergence first most often: 59.1% over 308 games of this matchup.

The most-finished Rakan core is Zeke's Convergence, Locket of the Iron Solari, Bandlepipes: 57.7% across 613 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,489 games).

Skill plan: Rakan players max W first and take W at level 1.

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