MacroMind matchup data: real ranked games, not opinions
Rakan vs Yuumi
How often does Rakan beat Yuumi in Support?
Rakan into Yuumi in Support: 53% observed win rate across 1,379 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Rakan ahead by 120 gold.
Rakan at 15:00
- Gold: +120
- CS: +9
- XP: -481
Typical gap to Yuumi, from 1,368 games that reached 15:00.
Does Rakan counter Yuumi?
The count says yes: across 1,379 ranked Support games into Yuumi, Rakan takes 53%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Rakan.
Beating Yuumi: the Rakan game plan
A gold lead at 10:00 puts Rakan at 62% across 779 games. Flip the lead and Rakan falls to 42% across 597.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 62% | 779 |
| Behind in gold at 10:00 | 42% | 597 |
| First blood | 62% | 395 |
| +kills at 10:00 | 56% | 350 |
| +CS at 10:00 | 53% | 1,100 |
| 0 deaths at 10:00 | 65% | 419 |
| 0 deaths at 15:00 | 76% | 201 |
Someone usually dies here around 6:23 in the median game, and level 6 lands near 8:44. Until your spike is online, respect the all-in.
Rakan's Support build, with receipts
Into Yuumi specifically, Rakan finishes Zeke's Convergence first most often: 59.1% over 308 games of this matchup.
The most-finished Rakan core is Zeke's Convergence, Locket of the Iron Solari, Bandlepipes: 57.7% across 613 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,489 games).
Skill plan: Rakan players max W first and take W at level 1.