MacroMind matchup data: real ranked games, not opinions
Pantheon vs Vi
How often does Pantheon beat Vi in Jungle?
Pantheon into Vi in Jungle: 50% observed win rate across 387 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Pantheon ahead by 159 gold.
Pantheon at 15:00
- Gold: +159
- CS: -4
- XP: -156
Typical gap to Vi, from 386 games that reached 15:00.
Does Pantheon counter Vi?
No counter here: Pantheon sits at 50% over 387 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Vi: the Pantheon game plan
A gold lead at 10:00 puts Pantheon at 54% across 210 games. Flip the lead and Pantheon falls to 45% across 177.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 54% | 210 |
| Behind in gold at 10:00 | 45% | 177 |
| First blood | 50% | 279 |
| +kills at 10:00 | 51% | 187 |
| +CS at 10:00 | 58% | 154 |
| 0 deaths at 10:00 | 55% | 109 |
| 0 deaths at 15:00 | 74% | 46 |
Someone usually dies here around 7:19 in the median game, and level 6 lands near 7:30. Until your spike is online, respect the all-in.
Pantheon's Jungle build, with receipts
Into Vi specifically, Pantheon finishes Sundered Sky first most often: 51.9% over 79 games of this matchup.
The most-finished Pantheon core is Sundered Sky, Black Cleaver, Guardian Angel: 55.6% across 846 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Sundered Sky (4,031 games).
Skill plan: Pantheon players max Q first and take Q at level 1.