MacroMind matchup data: real ranked games, not opinions

Pantheon vs Diana

Pantheon vs Diana in Jungle: who wins more often?

Across 578 ranked games in Jungle, Pantheon beats Diana in 49% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Pantheon behind by 196 gold.

Pantheon at 15:00

Typical gap to Diana, from 574 games that reached 15:00.

Does Pantheon counter Diana?

Even on the count: Pantheon lands at 49% over 578 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Pantheon game plan against Diana

With a gold lead at 10:00, Pantheon wins 60% of 245 games in this matchup. Behind at the same mark, the rate drops to 41% over 332.

The spotWin rateGames
Ahead in gold at 10:0060%245
Behind in gold at 10:0041%332
First blood54%386
+kills at 10:0056%261
+CS at 10:0060%125
0 deaths at 10:0061%162
0 deaths at 15:0067%66

In the median game here, the first death comes near 6:43 and level 6 lands around 7:31. Until your spike is online, treat the all-in window with respect.

Pantheon in Jungle: the items that actually get built

Into Diana specifically, Pantheon finishes Sundered Sky first most often: 48.1% over 108 games of this matchup.

The most-finished Pantheon core is Sundered Sky, Black Cleaver, Guardian Angel: 55.6% across 846 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Sundered Sky (4,031 games).

Skill plan: Pantheon players max Q first and take Q at level 1.

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