MacroMind matchup data: real ranked games, not opinions

Pantheon vs Brand

Pantheon vs Brand in Support: who wins more often?

Across 836 ranked games in Support, Pantheon beats Brand in 48% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Pantheon ahead by 301 gold.

Pantheon at 15:00

Typical gap to Brand, from 832 games that reached 15:00.

Does Pantheon counter Brand?

Even on the count: Pantheon lands at 48% over 836 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Pantheon game plan against Brand

With a gold lead at 10:00, Pantheon wins 53% of 496 games in this matchup. Behind at the same mark, the rate drops to 41% over 340.

The spotWin rateGames
Ahead in gold at 10:0053%496
Behind in gold at 10:0041%340
First blood53%372
+kills at 10:0053%442
+CS at 10:0049%371
0 deaths at 10:0051%72

In the median game here, the first death comes near 3:43 and level 6 lands around 8:53. Until your spike is online, treat the all-in window with respect.

Pantheon in Support: the items that actually get built

Into Brand specifically, Pantheon finishes Umbral Glaive first most often: 51.3% over 187 games of this matchup.

The most-finished Pantheon core is Umbral Glaive, Eclipse, Black Cleaver: 48.8% across 652 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Umbral Glaive (8,115 games).

Skill plan: Pantheon players max Q first and take W at level 1.

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