MacroMind matchup data: real ranked games, not opinions
Nami vs Tahm Kench
How often does Nami beat Tahm Kench in Support?
Nami into Tahm Kench in Support: 52% observed win rate across 1,749 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Nami behind by 227 gold.
Nami at 15:00
- Gold: -227
- CS: -4
- XP: -58
Typical gap to Tahm Kench, from 1,735 games that reached 15:00.
Does Nami counter Tahm Kench?
The count says yes: across 1,749 ranked Support games into Tahm Kench, Nami takes 52%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Nami.
Beating Tahm Kench: the Nami game plan
A gold lead at 10:00 puts Nami at 65% across 702 games. Flip the lead and Nami falls to 44% across 1,046.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 65% | 702 |
| Behind in gold at 10:00 | 44% | 1,046 |
| First blood | 58% | 589 |
| +kills at 10:00 | 58% | 346 |
| +CS at 10:00 | 55% | 516 |
| 0 deaths at 10:00 | 60% | 566 |
| 0 deaths at 15:00 | 66% | 256 |
Someone usually dies here around 7:00 in the median game, and level 6 lands near 8:34. Until your spike is online, respect the all-in.
Nami's Support build, with receipts
Into Tahm Kench specifically, Nami finishes Imperial Mandate first most often: 55.6% over 617 games of this matchup.
The most-finished Nami core is Imperial Mandate, Moonstone Renewer, Redemption: 57.4% across 2,965 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Imperial Mandate (62,501 games).
Skill plan: Nami players max W first and take W at level 1.