MacroMind matchup data: real ranked games, not opinions
Naafiri vs Viego
How often does Naafiri beat Viego in Jungle?
Naafiri into Viego in Jungle: 52% observed win rate across 3,719 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Naafiri ahead by 38 gold.
Naafiri at 15:00
- Gold: +38
- CS: 0
- XP: -101
Typical gap to Viego, from 3,697 games that reached 15:00.
Does Naafiri counter Viego?
The count says yes: across 3,719 ranked Jungle games into Viego, Naafiri takes 52%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Naafiri.
Beating Viego: the Naafiri game plan
A gold lead at 10:00 puts Naafiri at 62% across 1,953 games. Flip the lead and Naafiri falls to 41% across 1,763.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 62% | 1,953 |
| Behind in gold at 10:00 | 41% | 1,763 |
| First blood | 55% | 2,645 |
| +kills at 10:00 | 63% | 1,608 |
| +CS at 10:00 | 59% | 1,795 |
| 0 deaths at 10:00 | 62% | 1,367 |
| 0 deaths at 15:00 | 73% | 560 |
Someone usually dies here around 8:10 in the median game, and level 6 lands near 6:55. Until your spike is online, respect the all-in.
Naafiri's Jungle build, with receipts
Into Viego specifically, Naafiri finishes Hubris first most often: 51.2% over 901 games of this matchup.
The most-finished core in this exact matchup is Hubris, Axiom Arc, Serylda's Grudge: 55.1% across 247 games.
The most-finished Naafiri core is Hubris, Axiom Arc, Serylda's Grudge: 53.8% across 3,498 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Hubris (14,279 games).
Skill plan: Naafiri players max Q first and take Q at level 1.