MacroMind matchup data: real ranked games, not opinions
Morgana vs Karma
Morgana vs Karma in Support: who wins more often?
Across 3,149 ranked games in Support, Morgana beats Karma in 48% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Morgana ahead by 79 gold.
Morgana at 15:00
- Gold: +79
- CS: +1
- XP: -27
Typical gap to Karma, from 3,126 games that reached 15:00.
Does Morgana counter Karma?
Not this time. Karma wins 52% of the 3,149 ranked Support games counted here. Morgana players still take it back in the right spots, and the rows below show which ones are worth playing for in lane, so pick your fights around them instead of trading even.
Your Morgana game plan against Karma
With a gold lead at 10:00, Morgana wins 55% of 1,679 games in this matchup. Behind at the same mark, the rate drops to 40% over 1,469.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 55% | 1,679 |
| Behind in gold at 10:00 | 40% | 1,469 |
| First blood | 53% | 1,101 |
| +kills at 10:00 | 51% | 991 |
| +CS at 10:00 | 46% | 1,594 |
| 0 deaths at 10:00 | 56% | 932 |
| 0 deaths at 15:00 | 61% | 332 |
In the median game here, the first death comes near 6:34 and level 6 lands around 8:38. Until your spike is online, treat the all-in window with respect.
Morgana in Support: the items that actually get built
Into Karma specifically, Morgana finishes Liandry's Torment first most often: 48.7% over 581 games of this matchup.
The most-finished core in this exact matchup is Liandry's Torment, Zhonya's Hourglass, Rylai's Crystal Scepter: 62.3% across 53 games.
The most-finished Morgana core is Liandry's Torment, Zhonya's Hourglass, Rylai's Crystal Scepter: 56.5% across 1,332 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Liandry's Torment (11,853 games).
Skill plan: Morgana players max Q first and take Q at level 1.