MacroMind matchup data: real ranked games, not opinions
Wukong vs Rammus
How often does Wukong beat Rammus in Jungle?
Wukong into Rammus in Jungle: 46% observed win rate across 324 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Wukong ahead by 479 gold.
Wukong at 15:00
- Gold: +479
- CS: +11
- XP: +399
Typical gap to Rammus, from 319 games that reached 15:00.
Does Wukong counter Rammus?
No counter here: Wukong sits at 46% over 324 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Rammus: the Wukong game plan
A gold lead at 10:00 puts Wukong at 54% across 218 games. Flip the lead and Wukong falls to 28% across 106.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 54% | 218 |
| Behind in gold at 10:00 | 28% | 106 |
| First blood | 51% | 218 |
| +kills at 10:00 | 50% | 160 |
| +CS at 10:00 | 49% | 218 |
| 0 deaths at 10:00 | 55% | 109 |
| 0 deaths at 15:00 | 62% | 55 |
Someone usually dies here around 7:54 in the median game, and level 6 lands near 7:07. Until your spike is online, respect the all-in.
Wukong's Jungle build, with receipts
Into Rammus specifically, Wukong finishes Trinity Force first most often: 49.6% over 115 games of this matchup.
The most-finished Wukong core is Trinity Force, Sundered Sky, Black Cleaver: 56.9% across 3,777 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling + Health Potion; the first finished item is usually Trinity Force (18,463 games).
Skill plan: Wukong players max Q first and take E at level 1.