MacroMind matchup data: real ranked games, not opinions
Wukong vs Qiyana
How often does Wukong beat Qiyana in Jungle?
Wukong into Qiyana in Jungle: 54% observed win rate across 552 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Wukong behind by 460 gold.
Wukong at 15:00
- Gold: -460
- CS: -8
- XP: -353
Typical gap to Qiyana, from 548 games that reached 15:00.
Does Wukong counter Qiyana?
No counter here: Wukong sits at 54% over 552 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Qiyana: the Wukong game plan
A gold lead at 10:00 puts Wukong at 72% across 194 games. Flip the lead and Wukong falls to 44% across 356.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 72% | 194 |
| Behind in gold at 10:00 | 44% | 356 |
| First blood | 60% | 371 |
| +kills at 10:00 | 69% | 208 |
| +CS at 10:00 | 59% | 206 |
| 0 deaths at 10:00 | 66% | 193 |
| 0 deaths at 15:00 | 82% | 87 |
Someone usually dies here around 7:23 in the median game, and level 6 lands near 7:18. Until your spike is online, respect the all-in.
Wukong's Jungle build, with receipts
Into Qiyana specifically, Wukong finishes Trinity Force first most often: 55.9% over 143 games of this matchup.
The most-finished Wukong core is Trinity Force, Sundered Sky, Black Cleaver: 56.9% across 3,777 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling + Health Potion; the first finished item is usually Trinity Force (18,463 games).
Skill plan: Wukong players max Q first and take E at level 1.