MacroMind matchup data: real ranked games, not opinions
Wukong vs Naafiri
How often does Wukong beat Naafiri in Jungle?
Wukong into Naafiri in Jungle: 54% observed win rate across 1,382 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Wukong behind by 176 gold.
Wukong at 15:00
- Gold: -176
- CS: -5
- XP: -156
Typical gap to Naafiri, from 1,378 games that reached 15:00.
Does Wukong counter Naafiri?
The count says yes: across 1,382 ranked Jungle games into Naafiri, Wukong takes 54%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Wukong.
Beating Naafiri: the Wukong game plan
A gold lead at 10:00 puts Wukong at 65% across 592 games. Flip the lead and Wukong falls to 45% across 789.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 65% | 592 |
| Behind in gold at 10:00 | 45% | 789 |
| First blood | 58% | 942 |
| +kills at 10:00 | 63% | 507 |
| +CS at 10:00 | 63% | 541 |
| 0 deaths at 10:00 | 63% | 485 |
| 0 deaths at 15:00 | 73% | 235 |
Someone usually dies here around 7:15 in the median game, and level 6 lands near 7:07. Until your spike is online, respect the all-in.
Wukong's Jungle build, with receipts
Into Naafiri specifically, Wukong finishes Trinity Force first most often: 53.1% over 548 games of this matchup.
The most-finished core in this exact matchup is Trinity Force, Sundered Sky, Black Cleaver: 61.9% across 113 games.
The most-finished Wukong core is Trinity Force, Sundered Sky, Black Cleaver: 56.9% across 3,777 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling + Health Potion; the first finished item is usually Trinity Force (18,463 games).
Skill plan: Wukong players max Q first and take E at level 1.