MacroMind matchup data: real ranked games, not opinions

Wukong vs Locke

Wukong vs Locke in Jungle: who wins more often?

Across 132 ranked games in Jungle, Wukong beats Locke in 56% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Wukong behind by 532 gold.

Wukong at 15:00

Typical gap to Locke, from 132 games that reached 15:00.

Does Wukong counter Locke?

Even on the count: Wukong lands at 56% over 132 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Wukong game plan against Locke

With a gold lead at 10:00, Wukong wins 68% of 47 games in this matchup. Behind at the same mark, the rate drops to 49% over 85.

The spotWin rateGames
Ahead in gold at 10:0068%47
Behind in gold at 10:0049%85
First blood60%89
+CS at 10:0060%65
0 deaths at 10:0060%52

In the median game here, the first death comes near 8:17 and level 6 lands around 6:59. Until your spike is online, treat the all-in window with respect.

Wukong in Jungle: the items that actually get built

The most-finished Wukong core is Trinity Force, Sundered Sky, Black Cleaver: 56.9% across 3,777 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Gustwalker Hatchling + Health Potion; the first finished item is usually Trinity Force (18,463 games).

Skill plan: Wukong players max Q first and take E at level 1.

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