MacroMind matchup data: real ranked games, not opinions
Wukong vs Lillia
Wukong vs Lillia in Jungle: who wins more often?
Across 865 ranked games in Jungle, Wukong beats Lillia in 49% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Wukong behind by 140 gold.
Wukong at 15:00
- Gold: -140
- CS: -9
- XP: -355
Typical gap to Lillia, from 862 games that reached 15:00.
Does Wukong counter Lillia?
Even on the count: Wukong lands at 49% over 865 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Wukong game plan against Lillia
With a gold lead at 10:00, Wukong wins 61% of 380 games in this matchup. Behind at the same mark, the rate drops to 40% over 485.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 61% | 380 |
| Behind in gold at 10:00 | 40% | 485 |
| First blood | 54% | 563 |
| +kills at 10:00 | 61% | 351 |
| +CS at 10:00 | 60% | 265 |
| 0 deaths at 10:00 | 55% | 306 |
| 0 deaths at 15:00 | 67% | 125 |
In the median game here, the first death comes near 7:38 and level 6 lands around 7:13. Until your spike is online, treat the all-in window with respect.
Wukong in Jungle: the items that actually get built
Into Lillia specifically, Wukong finishes Trinity Force first most often: 48.5% over 301 games of this matchup.
The most-finished core in this exact matchup is Trinity Force, Sundered Sky, Black Cleaver: 60.0% across 55 games.
The most-finished Wukong core is Trinity Force, Sundered Sky, Black Cleaver: 56.9% across 3,777 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling + Health Potion; the first finished item is usually Trinity Force (18,463 games).
Skill plan: Wukong players max Q first and take E at level 1.