MacroMind matchup data: real ranked games, not opinions

Milio vs Xerath

How often does Milio beat Xerath in Support?

Milio into Xerath in Support: 54% observed win rate across 1,413 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Milio behind by 601 gold.

Milio at 15:00

Typical gap to Xerath, from 1,408 games that reached 15:00.

Does Milio counter Xerath?

The count says yes: across 1,413 ranked Support games into Xerath, Milio takes 54%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Milio.

Beating Xerath: the Milio game plan

A gold lead at 10:00 puts Milio at 65% across 370 games. Flip the lead and Milio falls to 49% across 1,041.

The spotWin rateGames
Ahead in gold at 10:0065%370
Behind in gold at 10:0049%1,041
First blood59%294
+kills at 10:0055%176
+CS at 10:0053%579
0 deaths at 10:0060%533
0 deaths at 15:0072%212

Someone usually dies here around 7:45 in the median game, and level 6 lands near 8:29. Until your spike is online, respect the all-in.

Milio's Support build, with receipts

Into Xerath specifically, Milio finishes Echoes of Helia first most often: 53.7% over 356 games of this matchup.

The most-finished Milio core is Echoes of Helia, Moonstone Renewer, Ardent Censer: 63.3% across 2,338 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (26,795 games).

Skill plan: Milio players max E first and take E at level 1.

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