MacroMind matchup data: real ranked games, not opinions
Milio vs Malphite
Milio vs Malphite in Support: who wins more often?
Across 186 ranked games in Support, Milio beats Malphite in 62% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Milio behind by 264 gold.
Milio at 15:00
- Gold: -264
- CS: -5
- XP: -13
Typical gap to Malphite, from 185 games that reached 15:00.
Does Milio counter Malphite?
On the count, yes. Milio takes 62% of 186 ranked Support games against Malphite. Protect the edge: the rows below show what Milio wins with a gold lead at 10:00, and how far it drops from behind, so trade for that lead early and do not give it back.
Your Milio game plan against Malphite
With a gold lead at 10:00, Milio wins 67% of 75 games in this matchup. Behind at the same mark, the rate drops to 59% over 111.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 67% | 75 |
| Behind in gold at 10:00 | 59% | 111 |
| First blood | 68% | 44 |
| +CS at 10:00 | 68% | 53 |
| 0 deaths at 10:00 | 70% | 82 |
| 0 deaths at 15:00 | 88% | 41 |
In the median game here, the first death comes near 7:57 and level 6 lands around 8:19. Until your spike is online, treat the all-in window with respect.
Milio in Support: the items that actually get built
Into Malphite specifically, Milio finishes Echoes of Helia first most often: 63.3% over 49 games of this matchup.
The most-finished Milio core is Echoes of Helia, Moonstone Renewer, Ardent Censer: 63.3% across 2,338 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (26,795 games).
Skill plan: Milio players max E first and take E at level 1.