MacroMind matchup data: real ranked games, not opinions

Milio vs Blitzcrank

Milio vs Blitzcrank in Support: who wins more often?

Across 3,198 ranked games in Support, Milio beats Blitzcrank in 50% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Milio behind by 151 gold.

Milio at 15:00

Typical gap to Blitzcrank, from 3,184 games that reached 15:00.

Does Milio counter Blitzcrank?

Even on the count: Milio lands at 50% over 3,198 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Milio game plan against Blitzcrank

With a gold lead at 10:00, Milio wins 58% of 1,446 games in this matchup. Behind at the same mark, the rate drops to 43% over 1,749.

The spotWin rateGames
Ahead in gold at 10:0058%1,446
Behind in gold at 10:0043%1,749
First blood55%685
+kills at 10:0056%547
+CS at 10:0048%1,412
0 deaths at 10:0056%1,043
0 deaths at 15:0065%438

In the median game here, the first death comes near 6:42 and level 6 lands around 8:41. Until your spike is online, treat the all-in window with respect.

Milio in Support: the items that actually get built

Into Blitzcrank specifically, Milio finishes Echoes of Helia first most often: 51.0% over 719 games of this matchup.

The most-finished core in this exact matchup is Echoes of Helia, Moonstone Renewer, Ardent Censer: 61.1% across 72 games.

The most-finished Milio core is Echoes of Helia, Moonstone Renewer, Ardent Censer: 63.3% across 2,338 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (26,795 games).

Skill plan: Milio players max E first and take E at level 1.

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