MacroMind matchup data: real ranked games, not opinions
Mel vs Maokai
Mel vs Maokai in Support: who wins more often?
Across 254 ranked games in Support, Mel beats Maokai in 47% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Mel ahead by 365 gold.
Mel at 15:00
- Gold: +365
- CS: +2
- XP: +184
Typical gap to Maokai, from 253 games that reached 15:00.
Does Mel counter Maokai?
Even on the count: Mel lands at 47% over 254 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Mel game plan against Maokai
With a gold lead at 10:00, Mel wins 54% of 164 games in this matchup. Behind at the same mark, the rate drops to 32% over 90.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 54% | 164 |
| Behind in gold at 10:00 | 32% | 90 |
| First blood | 52% | 133 |
| +kills at 10:00 | 53% | 136 |
| +CS at 10:00 | 50% | 126 |
| 0 deaths at 10:00 | 51% | 45 |
In the median game here, the first death comes near 5:17 and level 6 lands around 8:31. Until your spike is online, treat the all-in window with respect.
Mel in Support: the items that actually get built
Into Maokai specifically, Mel finishes Luden's Echo first most often: 47.8% over 69 games of this matchup.
The most-finished Mel core is Luden's Echo, Shadowflame, Zhonya's Hourglass: 45.8% across 863 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Luden's Echo (9,897 games).
Skill plan: Mel players max Q first and take Q at level 1.