MacroMind matchup data: real ranked games, not opinions
Lillia vs Sejuani
How often does Lillia beat Sejuani in Jungle?
Lillia into Sejuani in Jungle: 58% observed win rate across 536 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Lillia ahead by 418 gold.
Lillia at 15:00
- Gold: +418
- CS: +12
- XP: +525
Typical gap to Sejuani, from 533 games that reached 15:00.
Does Lillia counter Sejuani?
The count says yes: across 536 ranked Jungle games into Sejuani, Lillia takes 58%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Lillia.
Beating Sejuani: the Lillia game plan
A gold lead at 10:00 puts Lillia at 63% across 307 games. Flip the lead and Lillia falls to 52% across 229.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 63% | 307 |
| Behind in gold at 10:00 | 52% | 229 |
| First blood | 63% | 312 |
| +kills at 10:00 | 68% | 225 |
| +CS at 10:00 | 64% | 351 |
| 0 deaths at 10:00 | 66% | 176 |
| 0 deaths at 15:00 | 73% | 79 |
Someone usually dies here around 7:00 in the median game, and level 6 lands near 6:55. Until your spike is online, respect the all-in.
Lillia's Jungle build, with receipts
Into Sejuani specifically, Lillia finishes Liandry's Torment first most often: 62.5% over 208 games of this matchup.
The most-finished core in this exact matchup is Liandry's Torment, Riftmaker, Zhonya's Hourglass: 66.7% across 45 games.
The most-finished Lillia core is Liandry's Torment, Riftmaker, Zhonya's Hourglass: 55.6% across 5,132 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling + Health Potion; the first finished item is usually Liandry's Torment (17,760 games).
Skill plan: Lillia players max Q first and take Q at level 1.