MacroMind matchup data: real ranked games, not opinions

Lee Sin vs Malphite

How often does Lee Sin beat Malphite in Jungle?

Lee Sin into Malphite in Jungle: 54% observed win rate across 1,287 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Lee Sin ahead by 365 gold.

Lee Sin at 15:00

Typical gap to Malphite, from 1,283 games that reached 15:00.

Does Lee Sin counter Malphite?

The count says yes: across 1,287 ranked Jungle games into Malphite, Lee Sin takes 54%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Lee Sin.

Beating Malphite: the Lee Sin game plan

A gold lead at 10:00 puts Lee Sin at 60% across 804 games. Flip the lead and Lee Sin falls to 43% across 481.

The spotWin rateGames
Ahead in gold at 10:0060%804
Behind in gold at 10:0043%481
First blood57%893
+kills at 10:0060%729
+CS at 10:0062%489
0 deaths at 10:0065%353
0 deaths at 15:0079%159

Someone usually dies here around 6:39 in the median game, and level 6 lands near 7:08. Until your spike is online, respect the all-in.

Lee Sin's Jungle build, with receipts

Into Malphite specifically, Lee Sin finishes Eclipse first most often: 54.4% over 298 games of this matchup.

The most-finished core in this exact matchup is Eclipse, Sundered Sky, Black Cleaver: 64.5% across 62 games.

The most-finished Lee Sin core is Eclipse, Sundered Sky, Death's Dance: 55.5% across 7,800 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Eclipse (42,236 games).

Skill plan: Lee Sin players max Q first and take E at level 1.

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