MacroMind matchup data: real ranked games, not opinions
Kayn vs Diana
Kayn vs Diana in Jungle: who wins more often?
Across 3,445 ranked games in Jungle, Kayn beats Diana in 50% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Kayn behind by 269 gold.
Kayn at 15:00
- Gold: -269
- CS: -8
- XP: -372
Typical gap to Diana, from 3,427 games that reached 15:00.
Does Kayn counter Diana?
Even on the count: Kayn lands at 50% over 3,445 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Kayn game plan against Diana
With a gold lead at 10:00, Kayn wins 63% of 1,463 games in this matchup. Behind at the same mark, the rate drops to 41% over 1,982.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 63% | 1,463 |
| Behind in gold at 10:00 | 41% | 1,982 |
| First blood | 55% | 2,011 |
| +kills at 10:00 | 62% | 1,166 |
| +CS at 10:00 | 63% | 1,292 |
| 0 deaths at 10:00 | 59% | 782 |
| 0 deaths at 15:00 | 72% | 280 |
In the median game here, the first death comes near 6:17 and level 6 lands around 7:08. Until your spike is online, treat the all-in window with respect.
Kayn in Jungle: the items that actually get built
Into Diana specifically, Kayn finishes Hubris first most often: 50.1% over 684 games of this matchup.
The most-finished core in this exact matchup is Hubris, Voltaic Cyclosword, Axiom Arc: 53.5% across 71 games.
The most-finished Kayn core is Voltaic Cyclosword, Black Cleaver, Death's Dance: 56.0% across 2,384 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling + Health Potion; the first finished item is usually Voltaic Cyclosword (21,245 games).
Skill plan: Kayn players max Q first and take Q at level 1.