MacroMind matchup data: real ranked games, not opinions

Karma vs Yuumi

How often does Karma beat Yuumi in Support?

Karma into Yuumi in Support: 48% observed win rate across 3,663 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Karma ahead by 172 gold.

Karma at 15:00

Typical gap to Yuumi, from 3,648 games that reached 15:00.

Does Karma counter Yuumi?

The count says no. Yuumi holds 52% of 3,663 ranked Support games here. The lane is still winnable. Karma wins it back from the spots below, so learn which ones swing it before you lock in Karma against Yuumi, and play for those first.

Beating Yuumi: the Karma game plan

A gold lead at 10:00 puts Karma at 55% across 2,210 games. Flip the lead and Karma falls to 37% across 1,452.

The spotWin rateGames
Ahead in gold at 10:0055%2,210
Behind in gold at 10:0037%1,452
First blood55%1,181
+kills at 10:0052%1,082
+CS at 10:0047%2,734
0 deaths at 10:0058%1,100
0 deaths at 15:0068%434

Someone usually dies here around 6:36 in the median game, and level 6 lands near 8:34. Until your spike is online, respect the all-in.

Karma's Support build, with receipts

Into Yuumi specifically, Karma finishes Moonstone Renewer first most often: 46.8% over 725 games of this matchup.

The most-finished core in this exact matchup is Echoes of Helia, Moonstone Renewer, Redemption: 57.4% across 68 games.

The most-finished Karma core is Echoes of Helia, Moonstone Renewer, Redemption: 57.2% across 2,834 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Moonstone Renewer (25,890 games).

Skill plan: Karma players max Q first and take Q at level 1.

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