MacroMind matchup data — real ranked games, not opinions
Karma vs Fiddlesticks
Karma vs Fiddlesticks in Support: who wins more often?
Across 407 ranked games in Support, Karma beats Fiddlesticks in 48% of them. Observed from real matches — the sample size sits next to the rate, here and on every number below.
By 15 minutes the median game has Karma behind by 186 gold.
Does Karma counter Fiddlesticks?
No counter call here: Karma lands at 48% over 407 games, inside the noise band for a sample this size. Neither pick wins the lane on its own — the swing lives in the spots below, so take the side you play better and use the receipts.
Your Karma game plan against Fiddlesticks
With a 300-gold lead at 10:00, Karma wins 60% of 197 games in this matchup. Down 300 at the same mark, the rate drops to 36% over 210.
| The spot | Win rate | Games |
|---|---|---|
| 300 gold up at 10:00 | 60% | 197 |
| 300 gold down at 10:00 | 36% | 210 |
| First blood | 55% | 146 |
| +kills at 10:00 | 58% | 102 |
| +CS at 10:00 | 43% | 171 |
| 0 deaths at 10:00 | 57% | 117 |
| 0 deaths at 15:00 | 78% | 45 |
In the median game here, the first death comes near 6:26 and level 6 lands around 8:36. Until your spike is online, treat the all-in window with respect.
Karma in Support: the items that actually get built
Into Fiddlesticks specifically, Karma finishes Moonstone Renewer first most often: 52.0% over 75 games of this matchup.
The most-finished Karma core is Echoes of Helia, Moonstone Renewer, Redemption: 57.2% across 2,834 games when all three got done. All matchups, patches 16.1-16.12.
Most games start Health Potion + Health Potion; the first finished item is usually Moonstone Renewer (25,890 games).
Skill plan: Karma players max Q first and take Q at level 1.