MacroMind matchup data: real ranked games, not opinions
Irelia vs Locke
Irelia vs Locke in Mid: who wins more often?
Across 213 ranked games in Mid, Irelia beats Locke in 50% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Irelia ahead by 475 gold.
Irelia at 15:00
- Gold: +475
- CS: +25
- XP: +353
Typical gap to Locke, from 212 games that reached 15:00.
Does Irelia counter Locke?
Even on the count: Irelia lands at 50% over 213 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Irelia game plan against Locke
With a gold lead at 10:00, Irelia wins 62% of 117 games in this matchup. Behind at the same mark, the rate drops to 35% over 96.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 62% | 117 |
| Behind in gold at 10:00 | 35% | 96 |
| First blood | 61% | 94 |
| +kills at 10:00 | 62% | 69 |
| +CS at 10:00 | 53% | 171 |
In the median game here, the first death comes near 2:52 and level 6 lands around 5:24. Until your spike is online, treat the all-in window with respect.
Irelia in Mid: the items that actually get built
The most-finished Irelia core is Blade of The Ruined King, Wit's End, Death's Dance: 49.9% across 2,078 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Doran's Blade + Health Potion; the first finished item is usually Blade of The Ruined King (21,148 games).
Skill plan: Irelia players max Q first and take Q at level 1.