MacroMind matchup data: real ranked games, not opinions
Hecarim vs Volibear
How often does Hecarim beat Volibear in Jungle?
Hecarim into Volibear in Jungle: 49% observed win rate across 576 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Hecarim ahead by 324 gold.
Hecarim at 15:00
- Gold: +324
- CS: +11
- XP: +545
Typical gap to Volibear, from 574 games that reached 15:00.
Does Hecarim counter Volibear?
No counter here: Hecarim sits at 49% over 576 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Volibear: the Hecarim game plan
A gold lead at 10:00 puts Hecarim at 60% across 343 games. Flip the lead and Hecarim falls to 33% across 232.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 60% | 343 |
| Behind in gold at 10:00 | 33% | 232 |
| First blood | 53% | 371 |
| +kills at 10:00 | 64% | 247 |
| +CS at 10:00 | 53% | 388 |
| 0 deaths at 10:00 | 60% | 172 |
| 0 deaths at 15:00 | 66% | 83 |
Someone usually dies here around 6:24 in the median game, and level 6 lands near 6:51. Until your spike is online, respect the all-in.
Hecarim's Jungle build, with receipts
Into Volibear specifically, Hecarim finishes Spear of Shojin first most often: 51.7% over 149 games of this matchup.
The most-finished Hecarim core is Spear of Shojin, Black Cleaver, Death's Dance: 54.1% across 2,140 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling; the first finished item is usually Spear of Shojin (12,849 games).
Skill plan: Hecarim players max Q first and take Q at level 1.