MacroMind matchup data: real ranked games, not opinions

Hecarim vs Trundle

How often does Hecarim beat Trundle in Jungle?

Hecarim into Trundle in Jungle: 55% observed win rate across 224 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Hecarim ahead by 626 gold.

Hecarim at 15:00

Typical gap to Trundle, from 223 games that reached 15:00.

Does Hecarim counter Trundle?

No counter here: Hecarim sits at 55% over 224 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Trundle: the Hecarim game plan

A gold lead at 10:00 puts Hecarim at 64% across 142 games. Flip the lead and Hecarim falls to 39% across 82.

The spotWin rateGames
Ahead in gold at 10:0064%142
Behind in gold at 10:0039%82
First blood62%142
+kills at 10:0064%99
+CS at 10:0059%161
0 deaths at 10:0071%75

Someone usually dies here around 6:58 in the median game, and level 6 lands near 6:54. Until your spike is online, respect the all-in.

Hecarim's Jungle build, with receipts

The most-finished Hecarim core is Spear of Shojin, Black Cleaver, Death's Dance: 54.1% across 2,140 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Gustwalker Hatchling; the first finished item is usually Spear of Shojin (12,849 games).

Skill plan: Hecarim players max Q first and take Q at level 1.

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