MacroMind matchup data: real ranked games, not opinions
Hecarim vs Qiyana
How often does Hecarim beat Qiyana in Jungle?
Hecarim into Qiyana in Jungle: 53% observed win rate across 683 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Hecarim behind by 22 gold.
Hecarim at 15:00
- Gold: -22
- CS: +10
- XP: +461
Typical gap to Qiyana, from 682 games that reached 15:00.
Does Hecarim counter Qiyana?
No counter here: Hecarim sits at 53% over 683 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Qiyana: the Hecarim game plan
A gold lead at 10:00 puts Hecarim at 65% across 336 games. Flip the lead and Hecarim falls to 41% across 347.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 65% | 336 |
| Behind in gold at 10:00 | 41% | 347 |
| First blood | 57% | 457 |
| +kills at 10:00 | 67% | 284 |
| +CS at 10:00 | 60% | 469 |
| 0 deaths at 10:00 | 64% | 184 |
| 0 deaths at 15:00 | 81% | 77 |
Someone usually dies here around 6:25 in the median game, and level 6 lands near 6:38. Until your spike is online, respect the all-in.
Hecarim's Jungle build, with receipts
Into Qiyana specifically, Hecarim finishes Spear of Shojin first most often: 50.7% over 142 games of this matchup.
The most-finished Hecarim core is Spear of Shojin, Black Cleaver, Death's Dance: 54.1% across 2,140 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling; the first finished item is usually Spear of Shojin (12,849 games).
Skill plan: Hecarim players max Q first and take Q at level 1.