MacroMind matchup data: real ranked games, not opinions

Hecarim vs Nocturne

How often does Hecarim beat Nocturne in Jungle?

Hecarim into Nocturne in Jungle: 50% observed win rate across 1,490 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Hecarim ahead by 278 gold.

Hecarim at 15:00

Typical gap to Nocturne, from 1,485 games that reached 15:00.

Does Hecarim counter Nocturne?

No counter here: Hecarim sits at 50% over 1,490 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Nocturne: the Hecarim game plan

A gold lead at 10:00 puts Hecarim at 60% across 881 games. Flip the lead and Hecarim falls to 35% across 609.

The spotWin rateGames
Ahead in gold at 10:0060%881
Behind in gold at 10:0035%609
First blood55%900
+kills at 10:0059%624
+CS at 10:0058%950
0 deaths at 10:0056%401
0 deaths at 15:0065%186

Someone usually dies here around 6:20 in the median game, and level 6 lands near 6:42. Until your spike is online, respect the all-in.

Hecarim's Jungle build, with receipts

Into Nocturne specifically, Hecarim finishes Spear of Shojin first most often: 47.1% over 378 games of this matchup.

The most-finished core in this exact matchup is Spear of Shojin, Black Cleaver, Death's Dance: 57.8% across 64 games.

The most-finished Hecarim core is Spear of Shojin, Black Cleaver, Death's Dance: 54.1% across 2,140 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Gustwalker Hatchling; the first finished item is usually Spear of Shojin (12,849 games).

Skill plan: Hecarim players max Q first and take Q at level 1.

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