MacroMind matchup data — real ranked games, not opinions
Hecarim vs Kindred
How often does Hecarim beat Kindred in Jungle?
Hecarim into Kindred in Jungle: 45% observed win rate across 736 ranked games. Counted from real matches, and every number here shows its sample size.
By 15 minutes the median game has Hecarim ahead by 233 gold.
Does Hecarim counter Kindred?
The count says no. Kindred holds 55% of 736 ranked Jungle games here, and that gap clears the noise band. The matchup still gets won from {{champion}}'s side — the conditional rates on this page show where, each with its own game count.
Beating Kindred: the Hecarim game plan
A 300-gold lead at 10:00 puts Hecarim at 58% across 436 games. Flip the lead and Hecarim falls to 27% across 299.
| The spot | Win rate | Games |
|---|---|---|
| 300 gold up at 10:00 | 58% | 436 |
| 300 gold down at 10:00 | 27% | 299 |
| First blood | 52% | 458 |
| +kills at 10:00 | 60% | 319 |
| +CS at 10:00 | 52% | 511 |
| 0 deaths at 10:00 | 67% | 193 |
| 0 deaths at 15:00 | 81% | 67 |
Someone usually dies here around 5:55 in the median game, and level 6 lands near 6:46. Until your spike is online, respect the all-in.
Hecarim's Jungle build, with receipts
Into Kindred specifically, Hecarim finishes Spear of Shojin first most often: 39.5% over 152 games of this matchup.
The most-finished Hecarim core is Spear of Shojin, Black Cleaver, Death's Dance: 54.1% across 2,140 games when all three got done. All matchups, patches 16.1-16.12.
Most games start Gustwalker Hatchling; the first finished item is usually Spear of Shojin (12,849 games).
Skill plan: Hecarim players max Q first and take Q at level 1.