MacroMind matchup data: real ranked games, not opinions
Hecarim vs Kindred
How often does Hecarim beat Kindred in Jungle?
Hecarim into Kindred in Jungle: 45% observed win rate across 736 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Hecarim ahead by 233 gold.
Hecarim at 15:00
- Gold: +233
- CS: +12
- XP: +551
Typical gap to Kindred, from 732 games that reached 15:00.
Does Hecarim counter Kindred?
The count says no. Kindred holds 55% of 736 ranked Jungle games here. The lane is still winnable. Hecarim wins it back from the spots below, so learn which ones swing it before you lock in Hecarim against Kindred, and play for those first.
Beating Kindred: the Hecarim game plan
A gold lead at 10:00 puts Hecarim at 58% across 436 games. Flip the lead and Hecarim falls to 27% across 299.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 58% | 436 |
| Behind in gold at 10:00 | 27% | 299 |
| First blood | 52% | 458 |
| +kills at 10:00 | 60% | 319 |
| +CS at 10:00 | 52% | 511 |
| 0 deaths at 10:00 | 67% | 193 |
| 0 deaths at 15:00 | 81% | 67 |
Someone usually dies here around 5:55 in the median game, and level 6 lands near 6:46. Until your spike is online, respect the all-in.
Hecarim's Jungle build, with receipts
Into Kindred specifically, Hecarim finishes Spear of Shojin first most often: 39.5% over 152 games of this matchup.
The most-finished Hecarim core is Spear of Shojin, Black Cleaver, Death's Dance: 54.1% across 2,140 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling; the first finished item is usually Spear of Shojin (12,849 games).
Skill plan: Hecarim players max Q first and take Q at level 1.