MacroMind matchup data: real ranked games, not opinions
Hecarim vs Jayce
How often does Hecarim beat Jayce in Jungle?
Hecarim into Jayce in Jungle: 50% observed win rate across 712 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Hecarim behind by 236 gold.
Hecarim at 15:00
- Gold: -236
- CS: +6
- XP: +395
Typical gap to Jayce, from 709 games that reached 15:00.
Does Hecarim counter Jayce?
No counter here: Hecarim sits at 50% over 712 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Jayce: the Hecarim game plan
A gold lead at 10:00 puts Hecarim at 66% across 319 games. Flip the lead and Hecarim falls to 37% across 393.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 66% | 319 |
| Behind in gold at 10:00 | 37% | 393 |
| First blood | 56% | 475 |
| +kills at 10:00 | 61% | 319 |
| +CS at 10:00 | 57% | 418 |
| 0 deaths at 10:00 | 60% | 200 |
| 0 deaths at 15:00 | 76% | 92 |
Someone usually dies here around 6:30 in the median game, and level 6 lands near 6:32. Until your spike is online, respect the all-in.
Hecarim's Jungle build, with receipts
Into Jayce specifically, Hecarim finishes Spear of Shojin first most often: 46.0% over 235 games of this matchup.
The most-finished core in this exact matchup is Spear of Shojin, Endless Hunger, Death's Dance: 40.9% across 44 games.
The most-finished Hecarim core is Spear of Shojin, Black Cleaver, Death's Dance: 54.1% across 2,140 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling; the first finished item is usually Spear of Shojin (12,849 games).
Skill plan: Hecarim players max Q first and take Q at level 1.