MacroMind matchup data: real ranked games, not opinions
Graves vs Zac
How often does Graves beat Zac in Jungle?
Graves into Zac in Jungle: 51% observed win rate across 1,567 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Graves ahead by 667 gold.
Graves at 15:00
- Gold: +667
- CS: +18
- XP: +560
Typical gap to Zac, from 1,561 games that reached 15:00.
Does Graves counter Zac?
No counter here: Graves sits at 51% over 1,567 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Zac: the Graves game plan
A gold lead at 10:00 puts Graves at 55% across 1,069 games. Flip the lead and Graves falls to 41% across 497.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 55% | 1,069 |
| Behind in gold at 10:00 | 41% | 497 |
| First blood | 53% | 1,057 |
| +kills at 10:00 | 56% | 767 |
| +CS at 10:00 | 55% | 1,154 |
| 0 deaths at 10:00 | 58% | 550 |
| 0 deaths at 15:00 | 73% | 219 |
Someone usually dies here around 7:54 in the median game, and level 6 lands near 6:56. Until your spike is online, respect the all-in.
Graves's Jungle build, with receipts
Into Zac specifically, Graves finishes Hubris first most often: 52.9% over 501 games of this matchup.
The most-finished core in this exact matchup is Hubris, The Collector, Lord Dominik's Regards: 59.1% across 215 games.
The most-finished Graves core is Hubris, The Collector, Lord Dominik's Regards: 56.8% across 21,800 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Hubris (51,316 games).
Skill plan: Graves players max Q first and take E at level 1.