MacroMind matchup data: real ranked games, not opinions
Graves vs Vi
How often does Graves beat Vi in Jungle?
Graves into Vi in Jungle: 54% observed win rate across 3,051 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Graves ahead by 456 gold.
Graves at 15:00
- Gold: +456
- CS: +10
- XP: +263
Typical gap to Vi, from 3,021 games that reached 15:00.
Does Graves counter Vi?
The count says yes: across 3,051 ranked Jungle games into Vi, Graves takes 54%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Graves.
Beating Vi: the Graves game plan
A gold lead at 10:00 puts Graves at 63% across 1,897 games. Flip the lead and Graves falls to 40% across 1,153.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 63% | 1,897 |
| Behind in gold at 10:00 | 40% | 1,153 |
| First blood | 60% | 1,950 |
| +kills at 10:00 | 64% | 1,294 |
| +CS at 10:00 | 60% | 1,818 |
| 0 deaths at 10:00 | 65% | 940 |
| 0 deaths at 15:00 | 77% | 354 |
Someone usually dies here around 7:09 in the median game, and level 6 lands near 7:00. Until your spike is online, respect the all-in.
Graves's Jungle build, with receipts
Into Vi specifically, Graves finishes Hubris first most often: 54.3% over 976 games of this matchup.
The most-finished core in this exact matchup is Hubris, The Collector, Lord Dominik's Regards: 58.5% across 458 games.
The most-finished Graves core is Hubris, The Collector, Lord Dominik's Regards: 56.8% across 21,800 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Hubris (51,316 games).
Skill plan: Graves players max Q first and take E at level 1.