MacroMind matchup data: real ranked games, not opinions

Graves vs Pantheon

How often does Graves beat Pantheon in Jungle?

Graves into Pantheon in Jungle: 53% observed win rate across 945 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Graves ahead by 283 gold.

Graves at 15:00

Typical gap to Pantheon, from 941 games that reached 15:00.

Does Graves counter Pantheon?

No counter here: Graves sits at 53% over 945 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Pantheon: the Graves game plan

A gold lead at 10:00 puts Graves at 64% across 525 games. Flip the lead and Graves falls to 39% across 420.

The spotWin rateGames
Ahead in gold at 10:0064%525
Behind in gold at 10:0039%420
First blood59%609
+kills at 10:0070%314
+CS at 10:0057%707
0 deaths at 10:0064%315
0 deaths at 15:0070%145

Someone usually dies here around 7:00 in the median game, and level 6 lands near 7:07. Until your spike is online, respect the all-in.

Graves's Jungle build, with receipts

Into Pantheon specifically, Graves finishes Hubris first most often: 53.5% over 260 games of this matchup.

The most-finished core in this exact matchup is Hubris, The Collector, Lord Dominik's Regards: 56.9% across 137 games.

The most-finished Graves core is Hubris, The Collector, Lord Dominik's Regards: 56.8% across 21,800 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Hubris (51,316 games).

Skill plan: Graves players max Q first and take E at level 1.

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