MacroMind matchup data: real ranked games, not opinions
Graves vs Malphite
How often does Graves beat Malphite in Jungle?
Graves into Malphite in Jungle: 50% observed win rate across 1,180 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Graves ahead by 463 gold.
Graves at 15:00
- Gold: +463
- CS: +6
- XP: +237
Typical gap to Malphite, from 1,174 games that reached 15:00.
Does Graves counter Malphite?
No counter here: Graves sits at 50% over 1,180 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Malphite: the Graves game plan
A gold lead at 10:00 puts Graves at 54% across 760 games. Flip the lead and Graves falls to 42% across 420.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 54% | 760 |
| Behind in gold at 10:00 | 42% | 420 |
| First blood | 53% | 743 |
| +kills at 10:00 | 57% | 551 |
| +CS at 10:00 | 55% | 627 |
| 0 deaths at 10:00 | 59% | 374 |
| 0 deaths at 15:00 | 64% | 149 |
Someone usually dies here around 7:09 in the median game, and level 6 lands near 7:01. Until your spike is online, respect the all-in.
Graves's Jungle build, with receipts
Into Malphite specifically, Graves finishes Hubris first most often: 49.0% over 255 games of this matchup.
The most-finished core in this exact matchup is Hubris, The Collector, Lord Dominik's Regards: 51.5% across 136 games.
The most-finished Graves core is Hubris, The Collector, Lord Dominik's Regards: 56.8% across 21,800 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Hubris (51,316 games).
Skill plan: Graves players max Q first and take E at level 1.