MacroMind matchup data: real ranked games, not opinions
Graves vs Jayce
How often does Graves beat Jayce in Jungle?
Graves into Jayce in Jungle: 54% observed win rate across 1,990 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Graves behind by 219 gold.
Graves at 15:00
- Gold: -219
- CS: +3
- XP: +121
Typical gap to Jayce, from 1,981 games that reached 15:00.
Does Graves counter Jayce?
The count says yes: across 1,990 ranked Jungle games into Jayce, Graves takes 54%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Graves.
Beating Jayce: the Graves game plan
A gold lead at 10:00 puts Graves at 66% across 875 games. Flip the lead and Graves falls to 44% across 1,114.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 66% | 875 |
| Behind in gold at 10:00 | 44% | 1,114 |
| First blood | 58% | 1,365 |
| +kills at 10:00 | 65% | 836 |
| +CS at 10:00 | 60% | 1,022 |
| 0 deaths at 10:00 | 64% | 606 |
| 0 deaths at 15:00 | 78% | 252 |
Someone usually dies here around 7:00 in the median game, and level 6 lands near 6:51. Until your spike is online, respect the all-in.
Graves's Jungle build, with receipts
Into Jayce specifically, Graves finishes Hubris first most often: 57.3% over 419 games of this matchup.
The most-finished core in this exact matchup is Hubris, The Collector, Lord Dominik's Regards: 63.8% across 174 games.
The most-finished Graves core is Hubris, The Collector, Lord Dominik's Regards: 56.8% across 21,800 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Hubris (51,316 games).
Skill plan: Graves players max Q first and take E at level 1.