MacroMind matchup data: real ranked games, not opinions

Fizz vs Locke

Fizz vs Locke in Mid: who wins more often?

Across 433 ranked games in Mid, Fizz beats Locke in 49% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Fizz ahead by 20 gold.

Fizz at 15:00

Typical gap to Locke, from 428 games that reached 15:00.

Does Fizz counter Locke?

Even on the count: Fizz lands at 49% over 433 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Fizz game plan against Locke

With a gold lead at 10:00, Fizz wins 57% of 202 games in this matchup. Behind at the same mark, the rate drops to 42% over 231.

The spotWin rateGames
Ahead in gold at 10:0057%202
Behind in gold at 10:0042%231
First blood58%224
+kills at 10:0058%165
+CS at 10:0056%194
0 deaths at 10:0055%58

In the median game here, the first death comes near 3:58 and level 6 lands around 5:30. Until your spike is online, treat the all-in window with respect.

Fizz in Mid: the items that actually get built

The most-finished Fizz core is Lich Bane, Zhonya's Hourglass, Rabadon's Deathcap: 56.1% across 3,296 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Doran's Ring + Health Potion + Health Potion; the first finished item is usually Lich Bane (20,623 games).

Skill plan: Fizz players max E first and take E at level 1.

Players also compare