MacroMind matchup data: real ranked games, not opinions
Fiddlesticks vs Sejuani
How often does Fiddlesticks beat Sejuani in Jungle?
Fiddlesticks into Sejuani in Jungle: 48% observed win rate across 302 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Fiddlesticks ahead by 152 gold.
Fiddlesticks at 15:00
- Gold: +152
- CS: +1
- XP: +56
Typical gap to Sejuani, from 299 games that reached 15:00.
Does Fiddlesticks counter Sejuani?
No counter here: Fiddlesticks sits at 48% over 302 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Sejuani: the Fiddlesticks game plan
A gold lead at 10:00 puts Fiddlesticks at 57% across 144 games. Flip the lead and Fiddlesticks falls to 40% across 158.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 57% | 144 |
| Behind in gold at 10:00 | 40% | 158 |
| First blood | 56% | 167 |
| +kills at 10:00 | 57% | 97 |
| +CS at 10:00 | 55% | 153 |
| 0 deaths at 10:00 | 60% | 115 |
| 0 deaths at 15:00 | 62% | 55 |
Someone usually dies here around 7:57 in the median game, and level 6 lands near 7:06. Until your spike is online, respect the all-in.
Fiddlesticks's Jungle build, with receipts
Into Sejuani specifically, Fiddlesticks finishes Malignance first most often: 40.3% over 72 games of this matchup.
The most-finished Fiddlesticks core is Malignance, Liandry's Torment, Zhonya's Hourglass: 51.0% across 1,164 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling; the first finished item is usually Malignance (7,991 games).
Skill plan: Fiddlesticks players max W first and take W at level 1.