MacroMind matchup data: real ranked games, not opinions

Fiddlesticks vs Malphite

How often does Fiddlesticks beat Malphite in Jungle?

Fiddlesticks into Malphite in Jungle: 56% observed win rate across 275 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Fiddlesticks ahead by 199 gold.

Fiddlesticks at 15:00

Typical gap to Malphite, from 273 games that reached 15:00.

Does Fiddlesticks counter Malphite?

The count says yes: across 275 ranked Jungle games into Malphite, Fiddlesticks takes 56%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Fiddlesticks.

Beating Malphite: the Fiddlesticks game plan

A gold lead at 10:00 puts Fiddlesticks at 65% across 152 games. Flip the lead and Fiddlesticks falls to 45% across 122.

The spotWin rateGames
Ahead in gold at 10:0065%152
Behind in gold at 10:0045%122
First blood65%166
+kills at 10:0061%114
+CS at 10:0063%121
0 deaths at 10:0064%102
0 deaths at 15:0071%44

Someone usually dies here around 8:08 in the median game, and level 6 lands near 6:57. Until your spike is online, respect the all-in.

Fiddlesticks's Jungle build, with receipts

Into Malphite specifically, Fiddlesticks finishes Malignance first most often: 62.5% over 80 games of this matchup.

The most-finished Fiddlesticks core is Malignance, Liandry's Torment, Zhonya's Hourglass: 51.0% across 1,164 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Gustwalker Hatchling; the first finished item is usually Malignance (7,991 games).

Skill plan: Fiddlesticks players max W first and take W at level 1.

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