MacroMind matchup data: real ranked games, not opinions

Ekko vs Wukong

How often does Ekko beat Wukong in Jungle?

Ekko into Wukong in Jungle: 56% observed win rate across 1,038 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Ekko ahead by 412 gold.

Ekko at 15:00

Typical gap to Wukong, from 1,032 games that reached 15:00.

Does Ekko counter Wukong?

The count says yes: across 1,038 ranked Jungle games into Wukong, Ekko takes 56%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Ekko.

Beating Wukong: the Ekko game plan

A gold lead at 10:00 puts Ekko at 64% across 647 games. Flip the lead and Ekko falls to 42% across 390.

The spotWin rateGames
Ahead in gold at 10:0064%647
Behind in gold at 10:0042%390
First blood60%677
+kills at 10:0065%476
+CS at 10:0064%537
0 deaths at 10:0062%330
0 deaths at 15:0068%159

Someone usually dies here around 6:54 in the median game, and level 6 lands near 7:07. Until your spike is online, respect the all-in.

Ekko's Jungle build, with receipts

Into Wukong specifically, Ekko finishes Dusk and Dawn first most often: 54.2% over 360 games of this matchup.

The most-finished core in this exact matchup is Dusk and Dawn, Shadowflame, Rabadon's Deathcap: 65.4% across 104 games.

The most-finished Ekko core is Dusk and Dawn, Shadowflame, Rabadon's Deathcap: 56.7% across 6,608 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Dusk and Dawn (23,954 games).

Skill plan: Ekko players max Q first and take Q at level 1.

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