MacroMind matchup data: real ranked games, not opinions

Diana vs Shaco

How often does Diana beat Shaco in Jungle?

Diana into Shaco in Jungle: 53% observed win rate across 1,890 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Diana ahead by 145 gold.

Diana at 15:00

Typical gap to Shaco, from 1,880 games that reached 15:00.

Does Diana counter Shaco?

The count says yes: across 1,890 ranked Jungle games into Shaco, Diana takes 53%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Diana.

Beating Shaco: the Diana game plan

A gold lead at 10:00 puts Diana at 61% across 922 games. Flip the lead and Diana falls to 44% across 968.

The spotWin rateGames
Ahead in gold at 10:0061%922
Behind in gold at 10:0044%968
First blood57%1,124
+kills at 10:0062%553
+CS at 10:0058%1,198
0 deaths at 10:0064%447
0 deaths at 15:0078%185

Someone usually dies here around 6:20 in the median game, and level 6 lands near 7:01. Until your spike is online, respect the all-in.

Diana's Jungle build, with receipts

Into Shaco specifically, Diana finishes Dusk and Dawn first most often: 52.2% over 630 games of this matchup.

The most-finished core in this exact matchup is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 52.6% across 154 games.

The most-finished Diana core is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 55.0% across 7,840 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Dusk and Dawn (30,248 games).

Skill plan: Diana players max Q first and take Q at level 1.

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