MacroMind matchup data: real ranked games, not opinions
Diana vs Sejuani
How often does Diana beat Sejuani in Jungle?
Diana into Sejuani in Jungle: 51% observed win rate across 723 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Diana ahead by 562 gold.
Diana at 15:00
- Gold: +562
- CS: +14
- XP: +574
Typical gap to Sejuani, from 720 games that reached 15:00.
Does Diana counter Sejuani?
No counter here: Diana sits at 51% over 723 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Sejuani: the Diana game plan
A gold lead at 10:00 puts Diana at 55% across 476 games. Flip the lead and Diana falls to 43% across 247.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 55% | 476 |
| Behind in gold at 10:00 | 43% | 247 |
| First blood | 53% | 473 |
| +kills at 10:00 | 54% | 379 |
| +CS at 10:00 | 55% | 488 |
| 0 deaths at 10:00 | 57% | 208 |
| 0 deaths at 15:00 | 76% | 78 |
Someone usually dies here around 7:05 in the median game, and level 6 lands near 6:49. Until your spike is online, respect the all-in.
Diana's Jungle build, with receipts
Into Sejuani specifically, Diana finishes Dusk and Dawn first most often: 52.0% over 256 games of this matchup.
The most-finished core in this exact matchup is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 61.5% across 52 games.
The most-finished Diana core is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 55.0% across 7,840 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Dusk and Dawn (30,248 games).
Skill plan: Diana players max Q first and take Q at level 1.