MacroMind matchup data: real ranked games, not opinions

Diana vs Rammus

How often does Diana beat Rammus in Jungle?

Diana into Rammus in Jungle: 49% observed win rate across 569 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Diana ahead by 781 gold.

Diana at 15:00

Typical gap to Rammus, from 564 games that reached 15:00.

Does Diana counter Rammus?

No counter here: Diana sits at 49% over 569 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Rammus: the Diana game plan

A gold lead at 10:00 puts Diana at 52% across 412 games. Flip the lead and Diana falls to 39% across 156.

The spotWin rateGames
Ahead in gold at 10:0052%412
Behind in gold at 10:0039%156
First blood53%388
+kills at 10:0053%297
+CS at 10:0052%457
0 deaths at 10:0052%163
0 deaths at 15:0059%70

Someone usually dies here around 6:53 in the median game, and level 6 lands near 6:48. Until your spike is online, respect the all-in.

Diana's Jungle build, with receipts

Into Rammus specifically, Diana finishes Dusk and Dawn first most often: 46.5% over 200 games of this matchup.

The most-finished core in this exact matchup is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 47.9% across 48 games.

The most-finished Diana core is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 55.0% across 7,840 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Dusk and Dawn (30,248 games).

Skill plan: Diana players max Q first and take Q at level 1.

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