MacroMind matchup data: real ranked games, not opinions
Diana vs Jayce
How often does Diana beat Jayce in Jungle?
Diana into Jayce in Jungle: 53% observed win rate across 1,323 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Diana behind by 414 gold.
Diana at 15:00
- Gold: -414
- CS: +3
- XP: +147
Typical gap to Jayce, from 1,317 games that reached 15:00.
Does Diana counter Jayce?
The count says yes: across 1,323 ranked Jungle games into Jayce, Diana takes 53%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Diana.
Beating Jayce: the Diana game plan
A gold lead at 10:00 puts Diana at 67% across 482 games. Flip the lead and Diana falls to 45% across 839.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 67% | 482 |
| Behind in gold at 10:00 | 45% | 839 |
| First blood | 58% | 916 |
| +kills at 10:00 | 62% | 520 |
| +CS at 10:00 | 61% | 675 |
| 0 deaths at 10:00 | 62% | 372 |
| 0 deaths at 15:00 | 75% | 153 |
Someone usually dies here around 6:42 in the median game, and level 6 lands near 6:39. Until your spike is online, respect the all-in.
Diana's Jungle build, with receipts
Into Jayce specifically, Diana finishes Dusk and Dawn first most often: 52.5% over 569 games of this matchup.
The most-finished core in this exact matchup is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 57.3% across 131 games.
The most-finished Diana core is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 55.0% across 7,840 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Dusk and Dawn (30,248 games).
Skill plan: Diana players max Q first and take Q at level 1.