MacroMind matchup data: real ranked games, not opinions
Diana vs Jarvan IV
How often does Diana beat Jarvan IV in Jungle?
Diana into Jarvan IV in Jungle: 53% observed win rate across 2,972 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Diana ahead by 268 gold.
Diana at 15:00
- Gold: +268
- CS: +12
- XP: +413
Typical gap to Jarvan IV, from 2,959 games that reached 15:00.
Does Diana counter Jarvan IV?
The count says yes: across 2,972 ranked Jungle games into Jarvan IV, Diana takes 53%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Diana.
Beating Jarvan IV: the Diana game plan
A gold lead at 10:00 puts Diana at 61% across 1,592 games. Flip the lead and Diana falls to 44% across 1,377.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 61% | 1,592 |
| Behind in gold at 10:00 | 44% | 1,377 |
| First blood | 60% | 1,863 |
| +kills at 10:00 | 62% | 1,188 |
| +CS at 10:00 | 59% | 2,017 |
| 0 deaths at 10:00 | 68% | 781 |
| 0 deaths at 15:00 | 79% | 327 |
Someone usually dies here around 6:26 in the median game, and level 6 lands near 6:52. Until your spike is online, respect the all-in.
Diana's Jungle build, with receipts
Into Jarvan IV specifically, Diana finishes Dusk and Dawn first most often: 53.5% over 945 games of this matchup.
The most-finished core in this exact matchup is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 67.7% across 254 games.
The most-finished Diana core is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 55.0% across 7,840 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Dusk and Dawn (30,248 games).
Skill plan: Diana players max Q first and take Q at level 1.