MacroMind matchup data: real ranked games, not opinions
Diana vs Gangplank
Diana vs Gangplank in Mid: who wins more often?
Across 104 ranked games in Mid, Diana beats Gangplank in 46% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Diana behind by 549 gold.
Diana at 15:00
- Gold: -549
- CS: -15
- XP: -122
Typical gap to Gangplank, from 104 games that reached 15:00.
Does Diana counter Gangplank?
Even on the count: Diana lands at 46% over 104 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Diana game plan against Gangplank
With a gold lead at 10:00, Diana wins 54% of 46 games in this matchup. Behind at the same mark, the rate drops to 40% over 58.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 54% | 46 |
| Behind in gold at 10:00 | 40% | 58 |
| First blood | 48% | 63 |
| +kills at 10:00 | 58% | 57 |
In the median game here, the first death comes near 4:56 and level 6 lands around 5:18. Until your spike is online, treat the all-in window with respect.
Diana in Mid: the items that actually get built
The most-finished Diana core is Stormsurge, Shadowflame, Zhonya's Hourglass: 53.1% across 5,645 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Doran's Ring + Health Potion + Health Potion; the first finished item is usually Stormsurge (17,020 games).
Skill plan: Diana players max Q first and take Q at level 1.