MacroMind matchup data: real ranked games, not opinions
Diana vs Fizz
How often does Diana beat Fizz in Jungle?
Diana into Fizz in Jungle: 49% observed win rate across 206 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Diana ahead by 17 gold.
Diana at 15:00
- Gold: +17
- CS: +10
- XP: +505
Typical gap to Fizz, from 205 games that reached 15:00.
Does Diana counter Fizz?
No counter here: Diana sits at 49% over 206 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Fizz: the Diana game plan
A gold lead at 10:00 puts Diana at 63% across 104 games. Flip the lead and Diana falls to 34% across 102.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 63% | 104 |
| Behind in gold at 10:00 | 34% | 102 |
| First blood | 54% | 136 |
| +kills at 10:00 | 65% | 77 |
| +CS at 10:00 | 57% | 138 |
| 0 deaths at 10:00 | 60% | 47 |
Someone usually dies here around 6:32 in the median game, and level 6 lands near 6:42. Until your spike is online, respect the all-in.
Diana's Jungle build, with receipts
Into Fizz specifically, Diana finishes Dusk and Dawn first most often: 50.7% over 69 games of this matchup.
The most-finished Diana core is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 55.0% across 7,840 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Dusk and Dawn (30,248 games).
Skill plan: Diana players max Q first and take Q at level 1.