MacroMind matchup data — real ranked games, not opinions
Diana vs Dr. Mundo
How often does Diana beat Dr. Mundo in Jungle?
Diana into Dr. Mundo in Jungle: 50% observed win rate across 833 ranked games. Counted from real matches, and every number here shows its sample size.
By 15 minutes the median game has Diana ahead by 323 gold.
Does Diana counter Dr. Mundo?
Too close for a counter call: Diana sits at 50% over 833 games, inside the noise band. On this sample neither pick counters the other — the swing lives in the conditions below, so play the side you know better.
Beating Dr. Mundo: the Diana game plan
A 300-gold lead at 10:00 puts Diana at 58% across 485 games. Flip the lead and Diana falls to 39% across 347.
| The spot | Win rate | Games |
|---|---|---|
| 300 gold up at 10:00 | 58% | 485 |
| 300 gold down at 10:00 | 39% | 347 |
| First blood | 56% | 569 |
| +kills at 10:00 | 57% | 415 |
| +CS at 10:00 | 58% | 416 |
| 0 deaths at 10:00 | 62% | 241 |
| 0 deaths at 15:00 | 73% | 107 |
Someone usually dies here around 7:02 in the median game, and level 6 lands near 6:48. Until your spike is online, respect the all-in.
Diana's Jungle build, with receipts
Into Dr. Mundo specifically, Diana finishes Dusk and Dawn first most often: 50.8% over 319 games of this matchup.
The most-finished core in this exact matchup is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 50.0% across 54 games.
The most-finished Diana core is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 55.0% across 7,840 games when all three got done. All matchups, patches 16.1-16.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Dusk and Dawn (30,248 games).
Skill plan: Diana players max Q first and take Q at level 1.