MacroMind matchup data: real ranked games, not opinions
Diana vs Brand
Diana vs Brand in Jungle: who wins more often?
Across 193 ranked games in Jungle, Diana beats Brand in 50% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Diana ahead by 526 gold.
Diana at 15:00
- Gold: +526
- CS: +2
- XP: +184
Typical gap to Brand, from 193 games that reached 15:00.
Does Diana counter Brand?
Even on the count: Diana lands at 50% over 193 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Diana game plan against Brand
With a gold lead at 10:00, Diana wins 57% of 115 games in this matchup. Behind at the same mark, the rate drops to 40% over 78.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 57% | 115 |
| Behind in gold at 10:00 | 40% | 78 |
| First blood | 52% | 132 |
| +kills at 10:00 | 56% | 100 |
| +CS at 10:00 | 63% | 97 |
| 0 deaths at 10:00 | 65% | 52 |
In the median game here, the first death comes near 6:50 and level 6 lands around 6:54. Until your spike is online, treat the all-in window with respect.
Diana in Jungle: the items that actually get built
Into Brand specifically, Diana finishes Dusk and Dawn first most often: 38.2% over 55 games of this matchup.
The most-finished Diana core is Dusk and Dawn, Riftmaker, Zhonya's Hourglass: 55.0% across 7,840 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Dusk and Dawn (30,248 games).
Skill plan: Diana players max Q first and take Q at level 1.