MacroMind matchup data: real ranked games, not opinions
Brand vs Swain
How often does Brand beat Swain in Support?
Brand into Swain in Support: 57% observed win rate across 883 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Brand ahead by 58 gold.
Brand at 15:00
- Gold: +58
- CS: 0
- XP: +33
Typical gap to Swain, from 877 games that reached 15:00.
Does Brand counter Swain?
The count says yes: across 883 ranked Support games into Swain, Brand takes 57%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Brand.
Beating Swain: the Brand game plan
A gold lead at 10:00 puts Brand at 65% across 448 games. Flip the lead and Brand falls to 48% across 433.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 65% | 448 |
| Behind in gold at 10:00 | 48% | 433 |
| First blood | 65% | 294 |
| +kills at 10:00 | 64% | 309 |
| +CS at 10:00 | 54% | 399 |
| 0 deaths at 10:00 | 72% | 94 |
Someone usually dies here around 3:45 in the median game, and level 6 lands near 8:27. Until your spike is online, respect the all-in.
Brand's Support build, with receipts
Into Swain specifically, Brand finishes Rylai's Crystal Scepter first most often: 58.7% over 213 games of this matchup.
The most-finished Brand core is Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon: 51.0% across 902 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Rylai's Crystal Scepter (11,116 games).
Skill plan: Brand players max W first and take W at level 1.