MacroMind matchup data: real ranked games, not opinions

Brand vs Poppy

How often does Brand beat Poppy in Support?

Brand into Poppy in Support: 53% observed win rate across 313 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Brand ahead by 70 gold.

Brand at 15:00

Typical gap to Poppy, from 311 games that reached 15:00.

Does Brand counter Poppy?

No counter here: Brand sits at 53% over 313 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Poppy: the Brand game plan

A gold lead at 10:00 puts Brand at 60% across 156 games. Flip the lead and Brand falls to 45% across 157.

The spotWin rateGames
Ahead in gold at 10:0060%156
Behind in gold at 10:0045%157
First blood51%105
+kills at 10:0057%95
+CS at 10:0050%146
0 deaths at 10:0050%40

Someone usually dies here around 4:03 in the median game, and level 6 lands near 8:43. Until your spike is online, respect the all-in.

Brand's Support build, with receipts

Into Poppy specifically, Brand finishes Rylai's Crystal Scepter first most often: 55.2% over 58 games of this matchup.

The most-finished Brand core is Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon: 51.0% across 902 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Rylai's Crystal Scepter (11,116 games).

Skill plan: Brand players max W first and take W at level 1.

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